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Re: Strike Force Isk - Onslaught at Arda I (OOC)

Wed Mar 01, 2017 1:25 pm

Perception: 1eP+1eD 2 successes
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I would have responded sooner but I'd didn't get any email notifications that new posts were made

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Wed Mar 01, 2017 1:29 pm

Check your spam folder. Also, as a general rule, try to check in at least once a day. Worst case, it only takes a few seconds to do so and look around.

Freeforums.org has always had hinky email notification. It quits working from time to time. I wouldn't rely on it.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Wed Mar 01, 2017 5:12 pm

I'll check in more often.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Wed Mar 01, 2017 7:33 pm

DeepSpacer wrote:Still observing for Bess..... Perception check? Or, do I find him in due time?
Or, is he there at all?

If you wait for a few hours, he'll eventually show up. Otherwise, you'll need to ask someone. He's not someplace where Kip can see him.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Wed Mar 01, 2017 7:35 pm

I'll ask around. Asking common folk. Not making a big deal of it like it's an order or urgent command.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Wed Mar 01, 2017 7:39 pm

I've edited my last IC post.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Mon Mar 06, 2017 7:59 pm

Kip's a private, and Bess is a Captain. And you're not pals. Don't expect that update, unless Bess has his own reasons for wanting to update Kip (or anyone else). If Kip wants an update, he's going to have to come back later and ask ... nicely.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Wed Mar 08, 2017 2:08 pm

Can I presume that BX and Joran are done with their healing baths?
Or should we wait for V'Jax?

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Wed Mar 08, 2017 2:31 pm

If Deep was planning to post for V'Jax I strongly suspect he would have already done so. We can safely skip ahead to Joran being decanted a little less than 6 hours from now, and then BX an hour after that. Joran has an hour to kill before BX is available. Whether Joran wants to wait on the droid (not that he is even aware that the droid is busy) is up to Joran. Kip and V'jax are lounging or sleeping or something. What, I have no idea.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Fri Mar 10, 2017 8:24 am

What time of "day" is it on the cruiser?
Seems like the PCs should get together to come up with a unified plan.
Kip has already talked to Captain Bess and got some information on the device, now would be a good time to talk with Haydon.

Do we know (or easily find out) an ETA for arrival to Jagomir? Any intermediate jumps on the way?

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Fri Mar 10, 2017 8:27 am

It would be "night". ETA at Jagomir is roughly 3 days, minus the 6-7 hours you've already eaten up.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Mon Mar 13, 2017 11:59 am

DeepSpacer - should we start with a get together meeting in the "morning", exchange information and formulate a plan and then go visit Haydon?

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Mon Mar 13, 2017 12:03 pm

Ronin, your character is in charge. Instead of dragging this out over the next week of real life, why don't you just post IC that you're calling a meeting and get it started, rather than debate even having the meeting at all in the OOC?

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Mon Mar 13, 2017 12:22 pm

I put something up. I used the breakdown in the second to last post of page 33 of this OOC thread to remind myself what was going on the the people involved. Other players might find it useful too...

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Mon Mar 20, 2017 7:34 am

Should we bump things ahead a bit and include Haydon in the conversation or is there still stuff we want to hash out before then?

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Mon Mar 20, 2017 7:42 am

You haven't been joined by BX yet, have you? I don't recall you mentioning that you waited another hour for the droid to be done with his bath, or that you went looking for him.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Thu Mar 23, 2017 7:01 am

Sorry it's taken me so long to check back - life is busy right now.
My post on Mon Mar 13, 2017 1:18 pm assumed we waited for everyone to be there: "The team hunkered in the small bunk area aboard the cruiser". I could have made it more clear but my intent was that everyone was there.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Thu Mar 23, 2017 7:03 am

Okay, so feel free to roleplay BX. Quicksilver's droid never just sat back quietly during discussions. He always had some comment or opinion, often a humorous one.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Thu Mar 23, 2017 7:08 am

I'll try to add something today (amending my last IC post) to do BX justice.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Thu Mar 23, 2017 2:58 pm

I modified my post to include BX.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Thu Mar 30, 2017 8:33 am

Life is busy right now, so I won't be able to post very often.

How busy is the mess? How crowded is it around Haydon?

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Thu Mar 30, 2017 8:38 am

The mess is always busy. It's a MC75 cruiser with hundreds of beings aboard, dozens of which are off duty and eating and/or drinking at any given moment.

Being busy is fine, but posting only once a week will kill this game for sure.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Sun Apr 02, 2017 10:37 am

Guys, I've said this repeatedly, but you guys keep getting it wrong every time you mention it: the second device was found INSIDE of the main hangar, and well inside, not outside, nor even close to being outside.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Sun Apr 02, 2017 10:51 am

Another was inside the hangar door on Arda, embedded into the wall.

Still totally wrong. First, the hangar had no door. (Rebel bases don't have exterior hangar doors. They have huge openings. Not even bases on asteroids have exterior bay doors. They have magcon fields to hold in air, just as ships do.) Second, it was at least 30 meters from the exit to the canyon. It was closer to the tunnels leading deeper into the base than it was the opening to the canyon.

The fact that it was deep inside the hangar, closer to the tunnels, is how the figure that you observed messing with it was able to get away from you into the base and disappear. He was closer to the tunnels than you were.

Re: Strike Force Isk - Onslaught at Arda I (OOC)

Tue Apr 04, 2017 12:41 pm

DeepSpacer - anything else you want to say to Haydon before we jump to Qurno? Or should we do something other than contact Qurno?
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