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DoctorWho wrote:EDIT: If I build a Gank, could some of the Rebel provided gear be given to him/her in cybernetic parts?
Jedi Ronin wrote:Computers: 2eA+2eP+1eD 4 successes, 1 advantage
smkeyes wrote:Sandra had followed Joran and the others into the bases power generating room and had just taken cover behind a control panel to cover the doorway when Joran shot the doors control panel sealing them inside the room.
Sandra quickly scanned the room looking for any exits other than the one they had come through.
smkeyes wrote:Sandra dash across the hanger making her way towards one of the available T-65B X-wings that are available. Reaching the ship she quickly stashes the Rucksack and blaster rifle in the storage compartment and secures it shut. Then in a single graceful movement she boards the X-wing.
DeepSpacer wrote:Looks like Kip will join the shuttle and try to use his Leadership skills to some benefit (something I'll have to look up later).
BX will jump in an X-wing.
V'Jax goes for a Y-wing. He likes their armament.
(Assuming I'm still making their moves.)
ShadoWarrior wrote:smkeyes wrote:Sandra dash across the hanger making her way towards one of the available T-65B X-wings that are available. Reaching the ship she quickly stashes the Rucksack and blaster rifle in the storage compartment and secures it shut. Then in a single graceful movement she boards the X-wing.You don't have time to store stuff and get in the cockpit and exit the hangar before time runs out. If you take an extra round to mess with the storage compartment your fighter will take blast damage, as it will still be deep inside the hangar when the BOOM happens. Your choice.
2 rounds to reach the fighter. 1 round to climb aboard and get seated. 1 round to punch it (exit the hangar). 4 rounds (minutes) total, and there is less than 4 minutes left.
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