Welcome
Welcome to nemeses

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. In addition, registered members also see less advertisements. Registration is fast, simple, and absolutely free, so please, join our community today!

Space Ship stuff

Discussion of combat and the rest of the mechanics that make the game work.

Space Ship stuff

Postby DoctorWho » Wed Dec 14, 2016 7:32 pm

How do scanners work? I was looking around, is it just a Computer Use roll against a pre-set difficulty for range?

Is there an opposed roll for attempting to fly stealthy? Like Pilot(Space), or is there a way to jamm sensors to not get noticed?





If I named a skill wrong, that's 'cause my core rulebook is currently half a state away right now, apologies.
User avatar
DoctorWho
Level 15
 
Posts: 1597
Joined: Thu Oct 11, 2012 5:58 pm
Location: Somewhere in Time and Space

Re: Space Ship stuff

Postby ShadoWarrior » Fri Dec 16, 2016 5:37 am

Unlike with Saga Edition, FFG has abstracted sensor mechanics. While this gives GMs a great deal of flexibility it also lacks any sort of guidance and it's a gaping hole in the system. Enough of my ranting. For ships, you are correct that it is a Computers skill check, with the GM left to assign whatever difficulty they think is appropriate. And, IIRC, stealth applies a modifier to the dice pool.

Below are links to two threads on FFG discussing this topic:
https://community.fantasyflightgames.co ... f-sensors/
https://community.fantasyflightgames.co ... emy-ships/

As you may know, I've got my own house rules for sensors. The FFG system expects GMs to treat the subject narratively. But, sometimes, players really need something a tad more detailed and structured.
User avatar
ShadoWarrior
Dark Lord of the Sith
 
Posts: 4889
Joined: Fri Apr 12, 2013 6:56 pm
Location: Space Coast, FL

Re: Space Ship stuff

Postby DoctorWho » Fri Dec 16, 2016 2:44 pm

Yeah, I was planning on using your house rules, but I wanted to check that I wasn't just crazy and missing the section in the book on it.
User avatar
DoctorWho
Level 15
 
Posts: 1597
Joined: Thu Oct 11, 2012 5:58 pm
Location: Somewhere in Time and Space


Return to Mandalore

Who is online

Users browsing this forum: No registered users and 0 guests

cron
suspicion-preferred