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Sandra Dee (Strike Force Isk)

Initial Character concepts can be posted here prior to a new game's sub-forum being created.

Moderator: GameMasters

Sandra Dee (Strike Force Isk)

Postby smkeyes » Mon Oct 03, 2016 3:21 pm

Sandra Dee

Profile
Career: Ace
Specialization: Pilot
Motivation: Belief in the Republic
Post Creation Experience: 40/0

Attributes
Brawn: 2, Agility: 4, Intellect: 3, Cunning: 2, Willpower: 2, Presence: 2

Derived Attributes
Wound Thld: 12, Strain Thld: 12, Soak: 3
Defense: 1/1, Encumbrance: 13/14

Skills
Astrogation: 1
Cool: 1
Discipline: 1
Gunnery: 2
Knowledge (Warfare): 1
Mechanics: 1
Perception: 1
Piloting (Planetary): 0
Piloting (Space): 3
Ranged (Light): 1
Vigilance: 0

Talents
Full Throttle
Let's Ride
Skilled Jockey 2

Personal Gear
Armor
A/KT wing commander Armored Flight Suit Soak 1 Defense 1 reduce damage from fires and weapons with the burn quality by 1 Reduce strain received from critical hits to the wearers vehicle by 1 (min 1)
Weapons
2 Blaster pistols ranged light D:6 range medium stun setting
2 stun grenade ranged light D:8 range short Blast 8 disorient 3 limited ammo 1 stun damage

Equipment and other Items
1 Comlink (handheld)
1 Emergency Medpac
2 extra reload
1 utility belt
1 military belt pouch
1 military pack
1 canteen (attached to utility belt)
4 stimpack
1 crash survival kit (in the military pack)
145 credits

Background
Served as a test pilot for Incom before joining the Rebellion.

Personality
She has a sober, and disciplined persona who is slow to open up until she gets to know a person.

Description
Slim, athletic build. 5' 8" tall. With white hair tied in a single braid handing down to her waist. Somber silver eyes.
Last edited by smkeyes on Mon Oct 03, 2016 5:56 pm, edited 2 times in total.
smkeyes
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Re: sandra Dee (strike force isk)

Postby ShadoWarrior » Mon Oct 03, 2016 3:32 pm

1. Can you please upload an Oggdude character generator XML export file for her (assuming you used that tool) and post a link to the file?
2. You mean Incom, not "infocom" (the RL developer of the Zork and other famous old text games for early personal computers).
3. You need to post dice rolls, using Orokos.com, for things like starting cash.
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ShadoWarrior
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Re: sandra Dee (strike force isk)

Postby smkeyes » Mon Oct 03, 2016 3:39 pm

pocket case: 1d100 45
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Re: sandra Dee (strike force isk)

Postby smkeyes » Mon Oct 03, 2016 3:57 pm

smkeyes
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Posts: 43
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Re: sandra Dee (strike force isk)

Postby ShadoWarrior » Mon Oct 03, 2016 4:43 pm

  1. You have padded armor listed in your Oggdude file, but not on the sheet posted in this thread. You also listed heavy clothing as representing a Rebel flight suit. The FFG system has no cheap, lightweight basic flight suits. The closest is the (unarmored) space suit (enc 4, cost to you is free) and the AK/T Armored Flight Suit (which you can have for free, if you want it as your character's reward for achieving contribution rank 1).
  2. You took a pair of frag grenades, but they are not available from the Alliance at the base in which you're currently at. You may replace them with stun grenades.
  3. You began with 500 credits and spent 400. What did you spend it on, the second pistol?
  4. You didn't get any encumbrance-boosting items. I suggest adding both a utility belt (+1 enc) and military pack (+6 enc), plus at least one military belt pouch. All at no cost.
  5. You took no stims. That's likely to be a fatal mistake. Using a medpac on yourself requires a difficult skill check versus no skill check to inject a stim. And using a medpac in combat takes a lot of time (at least one maneuver to access the pack and an action to use it once it's in your hands, plus the problem that whatever was in your hands before had to be dropped and then picked up later costing yet another maneuver) versus just a maneuver for a stim (to draw the stim from wherever it's stored using a free hand). These are common-issue items.
  6. You have no canteen to carry water. Also an issued item.
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ShadoWarrior
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Joined: Fri Apr 12, 2013 6:56 pm
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Re: sandra Dee (strike force isk)

Postby smkeyes » Mon Oct 03, 2016 5:45 pm

Yes the 400 where for the second blaster pistol.

Updated the ogg here is the link

https://drive.google.com/file/d/0B48RF3 ... sp=sharing
smkeyes
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Re: sandra Dee (strike force isk)

Postby ShadoWarrior » Mon Oct 03, 2016 5:53 pm

Okay, the revised character file is fine. But you need to reflect all of the changes from the Oggdude generator in the character sheet in post #1 of this thread.
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ShadoWarrior
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Re: sandra Dee (strike force isk)

Postby smkeyes » Mon Oct 03, 2016 5:57 pm

Just finished
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Re: Sandra Dee (Strike Force Isk)

Postby ShadoWarrior » Tue Oct 04, 2016 3:27 am

Character is approved. You may (edit)copy/paste post #1 into a new thread in the game's Database subforum.
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