Grimgit wrote:Since folks are talking about running a heavily augmented campaign (Explorator, cyber-navigator etc...) why don't we run a dynasty backed by the Mechanicus?
We could be scouring the expanse for archotech and the like.
If so then the rebuilt missionary concept I had would fit.
are we? I was just talking about my explorator. I mean, yes, that'd be fun. also there's no reason why the mechanicus couldn't be our backer in a less augmented campaign. or maybe even if the dynasty had a history of working with them (even if our current rogue trader is less aware of that or what it means exactly)
also, forgive my bounciness, but I get excited about warhammer 40k rpg's. decided to do a run through the origin path (from into the storm supplement, so expanded options are in there) to get a backstory. could never do this on a normal character, but wanted to see how warlike I could get an explorator to be. the result is... unsettling in how broken a person he is and how much he is built for war.origin world:
fortress world (replaces forge world)
The memories he has are of his upbringing on the fortress world Thallarax and of inductions into the machine cult there after he showed an aptitude for the machines of war housed in his hab block. And of the subsequent fighting in that world's capture by orks during one of the many Waaghs that have plagued the imperium, with the mechanicus fighting before evacuating with their blueprints and relics off-world. leaving a burning hatred of the greenskins in his mind. Birthright:
unnatural origins (false man; replaces stubjack)
But, these memories are not his own. They are implanted into his psyche by the magos biologis who remade his form. Seeking to combine in one body the memories and skills of numerous magos militant to further the cult mechanicus' goals they used arcane science known only to a select few to remake him to their designs. Though the unfortunate explorator was but a trial for their techniques his implanted memories and rebuilt body are well-suited for war either amongst the stars or on the ground, even if his psyche bears many cracks from the invasive and exploratory techniques used. Unlike some who are so made, he does not resent his remaking. The cult mechanicus practices that if a part can be remade to work better in the greater mechanism this should be so, who would he be to judge that the life he no longer remembers served the mechanicus better then his new one?Lure of the void:
Crusade (call to war; replaces criminal)
Amongst the implanted memories there are many, of one person or several he does not know, who fought and perhaps died against the ruinous powers. A call to serve with the skitarrii defending a forge world againt a chaos incursion, of wielding a hellgun in his augmented arms against the horrors from beyond, despite his arms having never been augmented. The horrors his memories of that time leave him with make him gratefull his mechanicus implants remove much of the need for sleep, as his dreams only too often veer back to the cursed creatures he remembers fighting, as well as even more hatred for the great enemy then most in the imperium.Trials and travails:
The hand of war
The first true memories he knows are his own are of metal medicae beds. of implantations with mechanicus implants that nessesarily had to be done while he was concious. but these he does not speak off, for his origin is a secret known to himself and his creators. The first memories he will speak of that he knows are his own are of serving on the adeptus mechanicus fleet. of joining explorator vessels ranging the outskirts of the imperium, and of skirmishes with the pirates who frequent these zones to prey on ships. only too often would they be ambushed by several vessels, or boarded without warning while investigating a signal. The fact that these memories are his own, and not implanted, mean they weigh heavily in his judgement. and never would he even consider not shooting void pirates on sight or of entering into any negotiation that does not involve high-velocity rounds being the currency used to pay them for their betrayal of the imperium. during his service there he joined numerous boarding actions, often accompanying murder servitors and skitarii teams. amongst the things he learned there was the operation of multi-meltas, of singular use when boarding a vessel, as no door nor bulkhead will stand in a team's way when so equipped.Motivation:
Now he is a explorator in his own right, he travels on a rogue trader ship, lending his experience, real or implanted, to the technologies of war present. He seeks fortune, but for one of the mechanicus that means knowledge, not thrones. a single-minded dedication to the recovery of any and all knowledge of interest to the mechanicus from the expanse is his motivator, and to achieve that goal he will give his all to the vessel he travels on.