Character Name ... “Vince”
Species ... Human
Career ... Diplomat
Specialization ... Agitator
Eyes ..., Hair ..., Height m, Weight kg
Brawn 2, Agility 2, Intellect 3, Cunning 3, Willpower 3, Presence 3
Soak Value 2 (2), Wounds 12, Strain 13, Defenses 0/0
Skills ... (pts) Charm 1, Coercion 1, Deception 2, Kn:Core Worlds, Kn: Lore, Kn: Outer Rim, Kn: Xenology, Kn: Underworld, Leadership 1, Negotiation 1, Streetwise
General Skills: ... (pts)
Combat Skills: ... (pts)
Knowledge Skills: ... (pts)
Talents ... (pts)
Encumbrance … 0/7
Credits … cr
Points Spent: Attributes + Talents + Skills + Specializations
For the lack of a better name at the moment…”Vince” will do. I plan to come up with a better one later.
It is said that when Vince was working for the mining guild, he once blew up a tunnel full of workers when the miners refused to meet the demands he made on behalf of the guild. The truth may actually be something different, but no one knows for sure.
Vince is an older human male with a rough appearance with graying hair and a beard. When upper management calls him a “dirty Vince”, they’re not talking about hygiene or licentious behavior, but rather his willingness to take on “any dirty job”. Not everything the Alliance does is squeaky-clean and sometimes morals must be compromised. On their end, they’re willing to look the other way so long as the job gets done. Vince never minds, it’s just another dirty job to him. Threats, trickery, and, perhaps, even some charm from time to time gets the negotiation done. To be sure, his bark is worse than his bite, and some of his rough reputation is self-created. He prefers that his enemies think the worst of him. It give him an edge, he believes. The Alliance inserts him into situations just long enough to resolve it and them move him along to another system.